Titan Quest, with its isometric, Greek mythology-saturated gameplay, really wants to be Diablo 3. But in their desire to make it so, the developers have stuck so closely to the formula of Blizzard‘s wrist-pain-inducing hack ‘n’ slash, that it’s barely Diablo 2,5.
That is not necessarily a bad thing. It’s very solid, if a little unremarkable, the graphics are gorgeous and it almost buzzes the same part of the brain that the aforementioned managed to do so successfully. Where it doesn’t hit the mark is in its balancing and level design. Levels go on and on, with no real purpose. There are vast amounts of useless loot drops, yet weapon upgrades are scarce.
There’s plenty to keep you occupied for hours, but what starts off fun can rapidly become a chore. – Guardian